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| Anupama Roy |
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PhD Research Student |
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| Address |
B3 Exchange Building LSRI, University of
Nottingham, Jubilee Campus, Nottingham, NG8 1BB |
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| Telephone |
+44 (0)115 8467672 |
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+44(0)115 84 67931 |
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| Email |
ntxar3@nottingham.ac.uk, axr@cs.nott.ac.uk |
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| Webpage |
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| Current status |
Writing up |
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| Expected completion date |
2010
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| Research Topic |
Mobile Game Based Learning for PE (Peer Educators) of the MSM (Males having Sex with Males) Community in India
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| Summary of Research |
The aim of the study is to design and evaluate learning support for PE of the MSM community in India, using a blended approach of mobile technology and experiential and dialogic learning.
Peer education is a worldwide strategy for HIV prevention especially amongst the ‘hard to reach’ vulnerable groups. This research looks into a particular vulnerable group in India, such as theMales having Sex with Males (MSM) group. For the purpose of HIV prevention under theNational AIDS Control Programme (NACP), MSM in India refers to males who engage in multiple partner change and unsafe sexual practices with other males, females or transsexuals, making them high at risk of HIV/AIDS. However, same sex behaviours are socially and legally unacceptable in India making the population ‘hard to reach’ and marginalized. For behaviour change communication, the marginalised populations are reached by members of the same group calledPeer Educators (PE) inTargeted Interventions (TI) projects under the NACP.
Peer education is one of the main components of the national HIV control initiatives in India. Despite its growing popularity, little is known about the processes of peer education - the problems, difficulties faced by the PE. Reports show that PE need ongoing learning support and often the training provided to them fail to capture the learning needs required for the practical experiences they face during outreach work. My research aims to explore how mobile game based learning can best assist PE in their roles. In this context, the research will develop, implement and evaluate a sms text based game on mobile phones. The sms game will provide simulated scenarios of their practical experiences. Game based learning is envisaged as increasing motivation and collaboration between learners. Mobile phones will enable ‘anywhere-anytime’ information to a hard to reach marginalised community.
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| Research Supervisors |
Dr. Catrin Evans, (Nursing); Prof Mike Sharples,(Education); Prof Steve Benford (CS)
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| Primary Funding Source |
Development Solution Scholarship (Tuition fees only)
LSRI Studentship
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| School Research Theme |
Research in Health and Mobile Game Based Learning
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| Other Research Interests |
Mental Health and Arts
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