My research is focusing on how to balance the pedagogical and computational approaches, so that technologies for classroom interaction can support effective collaboration in real classrooms. On the one hand, teachers (both expert and non-expert designer) will be easily able to design, prepare the lesson, monitor and manage collaborative learning scenarios supported by ubiquitous computing (such as a combination of tablet PCs, desktop PCs and electronic whiteboards). On the other hand, the computational system, including hardware and software technologies will be able to support a range of effective learning scenarios.
We propose an architecture and software tools to support the research aims which comprises of a scenarios designer tool, an intermediate language and an interface engine for classroom management system. Presently, we have developed a Scenario Designer ( SceDer), a Classroom Orchestration Modelling Language (COML) and a COML engine embedded in run-time system.
The developed software tools have been tested with the GroupScribbles (a distributed system runtime environment software developed by SRI international) based on a set of selected learning scenarios for classrooms equipped with pen tablet computers . We are having further tests in actual 1:1 classroom settings to explore more about how the proposed system is supporting the research aims.